It would definitely be a good idea to switch out "Cultivate," for Nissa's Pilgrimage.
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Showing posts with label red. Show all posts
Showing posts with label red. Show all posts
Thursday, August 23, 2018
Saturday, April 15, 2017
Feebleness of the Suffering Bastard
| 24 Land | 1 mana instants or sorceries | Creatures 8 |
| 2 Bant Panorama | green 9 | |
| 2 Grixis Panorama | 2 Reclaim | 4 Nivix Cyclops |
| Rugged Highlands | 4 Commune with Nature | 4 Kiln Fiend |
| Swiftwater Clifts | 3 Mutagenic Growth | 8 |
| Thornwood Falls | blue 13 | 60 |
| 4 Rupture Spire | 2 Artful Dodge | |
| 4 Transguild Promenade | 4 Distortion Strike | |
| 3 Forest | 2 Brainstorm | |
| 3 Island | 2 Unsummon | |
| 3 Mountain | 3 Ponder | |
| red 6 | ||
| 3 Assault Strobe | ||
| 3 Lightning Bolt | ||
| 28 | ||
| 52 |
The major weakness of this deck is that it only has 8 creatures. To help combat that there is Reclaim, Commune with Nature, Brainstorm, and Ponder. These spells, along with the other spells can simultaneously be used to pump Nivix Cyclops and/or Kiln Fiend. Also, to prevent chump blockers, clearing the battlefield with Lightning Bolt, and/or Unsummon may be necessary.
Thursday, April 13, 2017
“Say yer prayers varmint!” ~ Pauper
Strategy:
Mana ramp creatures with defender, such as Overgrown Battlement, and Axebane Guardian to cast power 5 creatures with trample, such as Scuzzback Marauders, Molder Beast, and Tajuru Pathwarden. Then, pump with Assault Strobe, Double Cleave, Phytoburst.
| Land 23 | 0 mana | 1 mana | 2 mana | 5 mana |
| 7 Forest | 2 Shield Sphere | 4 Assault Strobe | 4 Phytoburst | 4 Scuzzback Marauders |
| 4 Gruul Guildgate | 25 | 2 Torpid Moloch | 4 Double Cleave | 4 Molder Beast |
| Jund Panorama | 31 | 4 Overgrown Battlement | 4 Tajuru Pathwarden | |
| 5 Mountain | 43 | Lightning Shrieker | ||
| 2 Naya Panorama | 60 | |||
| 4 Rugged Highlands | ||||
| 3 mana | ||||
| 4 Axebane Guardian | ||||
| Sideboard | 47 | |||
| 3 Stomper Cub | ||||
| 3 Garruk's Companion | ||||
| 2 Shield Sphere | ||||
| 2 Torpid Moloch | ||||
| 3 Lightning Shrieker | ||||
| Mountain | ||||
| Forest |
Friday, January 27, 2017
Ultimate Power: Double Strike and Trample
| Pauper Red Green Double Strike Trample | |||||
| Land | 1 mana | 2 mana | 3 - 4 mana | 5 mana | 6 mana |
| 13 Forest | 4 Assault Strobe | 3 Double Cleave | 2 Lone Wolf | 4 Molder Beast | 2 Vulpine Goliath |
| 4 Gruul Guildgate | 4 Beaqueathal | 4 Garruk's Companion | Wickerbough Elder | 4 Tajuru Pathwarden | |
| Jund Panorama | 2 Giant Growth | 2 Phytoburst | |||
| 3 Mountain | 3 Mortal Wound | ||||
| 2 Naya Panorama | 2 Spider Umbra |
Saturday, March 7, 2015
Fearless Punishment ~ Green and Red ~ Pauper
At the heart of this deck, Fearless Punishment, are 4 Hand
of Emrakul creatures. In order to caste
Hand of Emrakul, there are 10 creatures, and 4 sorceries that deliver the
necessary Eldrazi creatures. By itself, 4
Hand of Emrakul is not enough. One would
be lucky to draw even one of them during the game. To make obtaining Emrakul easier, I use
Ancient Stirrings, and Commune with Nature.
To save Hand of Emrakul, there is Wickerbough Elder, which can stop
Emrakul from Pacifism, and Evolution Charm, which saves Emrakul from the
graveyard. Double Cleave and Assault
Strobe maximize the damage caused by this behemoth they call Emrakul. To speed Emrakul’s attack there is Messenger’s
Speed, while Fog and Undergrowth buy Emrakul time. The sideboard has Deglamer, Gleeful Sabotage,
and Naturalize to help Emrakul fight off enchantments, like Pacifism, Recumbent Bliss, or Arrest. I wish
I had a few more Deglamer to stop Rancor.
Colorless Creatures
Other Creatures:
13
1 Ambush Viper (green) 1
Deadly Recluse (green)
3 Emrakul’s Hatcher (red) 4
Kozilek’s Predator (green)
3 Nest Invader (green) 1
Wickerbough Elder (green)
Instants and Sorceries:
22
3 Ancient Stirrings (green) 4
Assault Strobe (red)
4 Brood Birthing (red) 1
Double Cleave (red)
4 Commune With Nature (green) 3 Evolution Charm (green)
2 Fog (green) 1
Undergrowth (green)
Red Enchantment:
Land: 20
5 Forests 5
Mountains
Sideboard:
9
2 Ambush Viper 2
Deadly Recluse
Note: This deck was
previously called 8th Pauper Deck – Green, Red, and Colorless. Then it was renamed Pauper: Green + Red. Now it is called “Fearless Punishment.”
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