Showing posts with label Emrakul. Show all posts
Showing posts with label Emrakul. Show all posts

Wednesday, July 19, 2017

Myr Satchet II - Peasant

These are the rules I use:
https://mtg-craig-hamilton.blogspot.com/2019/07/mtg-peasant-rules-i-use.html


This Peasant deck was originally Satchet of Myr on Silver Towers.  However, when I tested it, it crashed and burned.  This deck is improved.  I tested it on my son, and it did well; a very long slow game, but definitely an epic battle.  Primarily, rather than focusing on 4 colors, I focus on obtaining cards that look for Myr Galvanizer, or Freed From the Real that make for mana combos that can easily cast Eldrazi beatsticks.  This deck is also a threat without the Eldrazi's because it has so many Myr, and Myr Galvanizer gives all Myr creatures +1/+1 for each Myr Galvanizer on the battlefield.





LandSorcery2 Mana Myr RampEldrazi Beatsticks
9 Forest4 Commune with Nature4 Copper Myr4 Eldrazi Devastator
9 IslandAncient Stirrings4 Gold Myr4 Hand of Emrakul
18Benefaction of Rhonas3 Leaden Myr4 Ulamog's Crusher
64 Silver Myr12
241560
Enchantments43
4 Freed from the Real
283 Mana Myr Uncommons
Palladium Myr
4 Myr Galvanizer
48
The blue is to is to indicate the uncommon MTG cards in this peasant deck.


Saturday, March 7, 2015

Fearless Punishment ~ Green and Red ~ Pauper

At the heart of this deck, Fearless Punishment, are 4 Hand of Emrakul creatures.  In order to caste Hand of Emrakul, there are 10 creatures, and 4 sorceries that deliver the necessary Eldrazi creatures.  By itself, 4 Hand of Emrakul is not enough.  One would be lucky to draw even one of them during the game.  To make obtaining Emrakul easier, I use Ancient Stirrings, and Commune with Nature.  To save Hand of Emrakul, there is Wickerbough Elder, which can stop Emrakul from Pacifism, and Evolution Charm, which saves Emrakul from the graveyard.  Double Cleave and Assault Strobe maximize the damage caused by this behemoth they call Emrakul.  To speed Emrakul’s attack there is Messenger’s Speed, while Fog and Undergrowth buy Emrakul time.  The sideboard has Deglamer, Gleeful Sabotage, and Naturalize to help Emrakul fight off enchantments, like Pacifism, Recumbent Bliss, or Arrest.  I wish I had a few more Deglamer to stop Rancor.

Colorless Creatures

Other Creatures: 13
1 Ambush Viper (green)                               1 Deadly Recluse (green)
3 Emrakul’s Hatcher (red)                            4 Kozilek’s Predator (green)
3 Nest Invader (green)                                 1 Wickerbough Elder (green)

Instants and Sorceries: 22
3 Ancient Stirrings (green)                           4 Assault Strobe (red)
4 Brood Birthing (red)                                   1 Double Cleave (red)
4 Commune With Nature (green)             3 Evolution Charm (green)
2 Fog (green)                                              1 Undergrowth (green)

Red Enchantment:

Land: 20
5 Forests                                                           5 Mountains
4 Gruul Guildgate                                             3 Jund Panorama

Sideboard: 9
2 Ambush Viper                                                   2 Deadly Recluse
1 Deglamer                                                         2 Gleeful Sabotage

Note:  This deck was previously called 8th Pauper Deck – Green, Red, and Colorless.  Then it was renamed Pauper: Green + Red.  Now it is called “Fearless Punishment.”