Showing posts with label axebane guardian. Show all posts
Showing posts with label axebane guardian. Show all posts

Friday, November 24, 2017

Deck The Walls ~ 2018 ~ Pauper

Overgrown Battlement and Axebane Guardian, along with the 15 other defenders, reel in the mana to cast the fat creatures.   Carnivorous Plant and Grave Bramble add some prevention with their power.  As far as mana ramping goes, respectfully, I think the Overgrown Battlement and Axebane Guardian combo is far better than the similar Priest of Titania and Elvish Archdruid combo goes, because the defenders usually offer a better trade off.  They are both harder to kill, and better at defense, such that one can have some time to bring out the beat sticks better than Elves do.

The defenders, or "Walls," is how this deck got its name.  It is a spoof off of the Christmas song, "Deck the Halls."







Lands0 - 1 Mana Defender3 - 4 Mana Defender 8Fat Creatures
23 Forests4 Shield Sphere4 Axebane Guardian4 Oakgnarl Warrior
3 Traproot Kami2 Carnivous Plant4 Rootbreaker Wurm
2 Grave Bramble2 Ulamog's Crusher
2 Mana Defender464 Vulpine Goliath
2 Glade Watcher60
4 Overgrown Battlement
2 Wall of Tanglecord
38

Saturday, August 1, 2015

Massive Beating ~ Green ~ Pauper

This deck is slow.


Axebane Guardian, and Overgrown Battlement provide this deck with some major mana-ramping power.  In fact, I prefer this defender combo to similar Elf combos, such as those with the Priest of Titania, or Elvish Archdruid, because not only do the defender walls ramp for mana, but they also provide some of green’s best defense.  In addition to using defenders, I also use instants Fog, Undergrowth, and Moment’s Peace, which I should add has some flashback power, especially with the help Urban Burgeoning provides.  The idea is that the walls and the instants buy time for a late in game win.
Major weakness in this deck, few fatties, may hopefully be countered with Naturalize, and Gleeful Sabotage.
Evolution Charm and Salvage provide some graveyard searching action.

Creatures: 24
2 Axebane Guardian                    4 Overgrown Battlement
1 Steel Wall                                  3 Tangle Golem
3 Ulamog’s Crusher                     4 Timbermaw Larvae
4 Wall of Tanglecord                    3 Wall of Vines

Enchantment:

Instant or Sorcery: 14
Evolution Charm                          3 Fog
2 Gleeful Sabotage                       2 Moment’s Peace
Naturalize                                        Salvage

Land

21 Forest